using System.Buffers; namespace JT808.Protocol { internal static class JT808ArrayPool { private readonly static ArrayPool ArrayPool; static JT808ArrayPool() { ArrayPool = ArrayPool.Create(); } public static byte[] Rent(int minimumLength) { return ArrayPool.Rent(minimumLength); } public static void Return(byte[] array, bool clearArray = false) { ArrayPool.Return(array, clearArray); } } }