@@ -0,0 +1,22 @@ | |||
| |||
Microsoft Visual Studio Solution File, Format Version 12.00 | |||
# Visual Studio 14 | |||
VisualStudioVersion = 14.0.25123.0 | |||
MinimumVisualStudioVersion = 10.0.40219.1 | |||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ThunderboltTimeSync", "ThunderboltTimeSync\ThunderboltTimeSync.csproj", "{7D970120-F57C-4541-BD54-2602C59EB8BA}" | |||
EndProject | |||
Global | |||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | |||
Debug|Any CPU = Debug|Any CPU | |||
Release|Any CPU = Release|Any CPU | |||
EndGlobalSection | |||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | |||
{7D970120-F57C-4541-BD54-2602C59EB8BA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | |||
{7D970120-F57C-4541-BD54-2602C59EB8BA}.Debug|Any CPU.Build.0 = Debug|Any CPU | |||
{7D970120-F57C-4541-BD54-2602C59EB8BA}.Release|Any CPU.ActiveCfg = Release|Any CPU | |||
{7D970120-F57C-4541-BD54-2602C59EB8BA}.Release|Any CPU.Build.0 = Release|Any CPU | |||
EndGlobalSection | |||
GlobalSection(SolutionProperties) = preSolution | |||
HideSolutionNode = FALSE | |||
EndGlobalSection | |||
EndGlobal |
@@ -0,0 +1,6 @@ | |||
<?xml version="1.0" encoding="utf-8" ?> | |||
<configuration> | |||
<startup> | |||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" /> | |||
</startup> | |||
</configuration> |
@@ -0,0 +1,42 @@ | |||
namespace ThunderboltTimeSync { | |||
partial class FormMain { | |||
/// <summary> | |||
/// Required designer variable. | |||
/// </summary> | |||
private System.ComponentModel.IContainer components = null; | |||
/// <summary> | |||
/// Clean up any resources being used. | |||
/// </summary> | |||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> | |||
protected override void Dispose(bool disposing) { | |||
if (disposing && (components != null)) { | |||
components.Dispose(); | |||
} | |||
base.Dispose(disposing); | |||
} | |||
#region Windows Form Designer generated code | |||
/// <summary> | |||
/// Required method for Designer support - do not modify | |||
/// the contents of this method with the code editor. | |||
/// </summary> | |||
private void InitializeComponent() { | |||
this.SuspendLayout(); | |||
// | |||
// FormMain | |||
// | |||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); | |||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; | |||
this.ClientSize = new System.Drawing.Size(312, 316); | |||
this.Name = "FormMain"; | |||
this.Text = "Thunderbolt Time Sync"; | |||
this.ResumeLayout(false); | |||
} | |||
#endregion | |||
} | |||
} | |||
@@ -0,0 +1,30 @@ | |||
using System; | |||
using System.Diagnostics; | |||
using System.Security.Principal; | |||
using System.Windows.Forms; | |||
namespace ThunderboltTimeSync { | |||
public partial class FormMain : Form { | |||
public FormMain() { | |||
// Check for admin rights | |||
// If running as admin: | |||
// Ask for COM port with dialog | |||
// Connect to COM port | |||
// When time message received: | |||
// If (time in UTC) AND (last time change was more than $MIN_UPDATE_INTERVAL ago) AND (error is less than $ERROR_THRESHOLD) | |||
// Change system time to GPS time | |||
// Else: | |||
// Display message to tell user to run as admin | |||
// Quit | |||
InitializeComponent(); | |||
Debug.WriteLine(SystemTimeUtils.GetTime().ToString("yyyy-MM-ddTHH:mm:ssK.ffff")); | |||
SystemTimeUtils.SetTime(new DateTime( | |||
2000, 1, 1, | |||
10, 0, 0, 0 | |||
)); | |||
Debug.WriteLine(SystemTimeUtils.GetTime().ToString("yyyy-MM-ddTHH:mm:ssK.ffff")); | |||
} | |||
} | |||
} |
@@ -0,0 +1,120 @@ | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<root> | |||
<!-- | |||
Microsoft ResX Schema | |||
Version 2.0 | |||
The primary goals of this format is to allow a simple XML format | |||
that is mostly human readable. The generation and parsing of the | |||
various data types are done through the TypeConverter classes | |||
associated with the data types. | |||
Example: | |||
... ado.net/XML headers & schema ... | |||
<resheader name="resmimetype">text/microsoft-resx</resheader> | |||
<resheader name="version">2.0</resheader> | |||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> | |||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> | |||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> | |||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> | |||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> | |||
<value>[base64 mime encoded serialized .NET Framework object]</value> | |||
</data> | |||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> | |||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> | |||
<comment>This is a comment</comment> | |||
</data> | |||
There are any number of "resheader" rows that contain simple | |||
name/value pairs. | |||
Each data row contains a name, and value. The row also contains a | |||
type or mimetype. Type corresponds to a .NET class that support | |||
text/value conversion through the TypeConverter architecture. | |||
Classes that don't support this are serialized and stored with the | |||
mimetype set. | |||
The mimetype is used for serialized objects, and tells the | |||
ResXResourceReader how to depersist the object. This is currently not | |||
extensible. For a given mimetype the value must be set accordingly: | |||
Note - application/x-microsoft.net.object.binary.base64 is the format | |||
that the ResXResourceWriter will generate, however the reader can | |||
read any of the formats listed below. | |||
mimetype: application/x-microsoft.net.object.binary.base64 | |||
value : The object must be serialized with | |||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter | |||
: and then encoded with base64 encoding. | |||
mimetype: application/x-microsoft.net.object.soap.base64 | |||
value : The object must be serialized with | |||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter | |||
: and then encoded with base64 encoding. | |||
mimetype: application/x-microsoft.net.object.bytearray.base64 | |||
value : The object must be serialized into a byte array | |||
: using a System.ComponentModel.TypeConverter | |||
: and then encoded with base64 encoding. | |||
--> | |||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> | |||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> | |||
<xsd:element name="root" msdata:IsDataSet="true"> | |||
<xsd:complexType> | |||
<xsd:choice maxOccurs="unbounded"> | |||
<xsd:element name="metadata"> | |||
<xsd:complexType> | |||
<xsd:sequence> | |||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> | |||
</xsd:sequence> | |||
<xsd:attribute name="name" use="required" type="xsd:string" /> | |||
<xsd:attribute name="type" type="xsd:string" /> | |||
<xsd:attribute name="mimetype" type="xsd:string" /> | |||
<xsd:attribute ref="xml:space" /> | |||
</xsd:complexType> | |||
</xsd:element> | |||
<xsd:element name="assembly"> | |||
<xsd:complexType> | |||
<xsd:attribute name="alias" type="xsd:string" /> | |||
<xsd:attribute name="name" type="xsd:string" /> | |||
</xsd:complexType> | |||
</xsd:element> | |||
<xsd:element name="data"> | |||
<xsd:complexType> | |||
<xsd:sequence> | |||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | |||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> | |||
</xsd:sequence> | |||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> | |||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> | |||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> | |||
<xsd:attribute ref="xml:space" /> | |||
</xsd:complexType> | |||
</xsd:element> | |||
<xsd:element name="resheader"> | |||
<xsd:complexType> | |||
<xsd:sequence> | |||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | |||
</xsd:sequence> | |||
<xsd:attribute name="name" type="xsd:string" use="required" /> | |||
</xsd:complexType> | |||
</xsd:element> | |||
</xsd:choice> | |||
</xsd:complexType> | |||
</xsd:element> | |||
</xsd:schema> | |||
<resheader name="resmimetype"> | |||
<value>text/microsoft-resx</value> | |||
</resheader> | |||
<resheader name="version"> | |||
<value>2.0</value> | |||
</resheader> | |||
<resheader name="reader"> | |||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | |||
</resheader> | |||
<resheader name="writer"> | |||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | |||
</resheader> | |||
</root> |
@@ -0,0 +1,37 @@ | |||
using System; | |||
using System.Security.Principal; | |||
using System.Windows.Forms; | |||
namespace ThunderboltTimeSync { | |||
static class Program { | |||
/// <summary> | |||
/// Checks if the application is currently running with administrator privileges. | |||
/// </summary> | |||
/// <returns>True if the application is running with administrator privileges, false otherwise.</returns> | |||
private static bool IsRunningAsAdministrator() { | |||
WindowsIdentity identity = WindowsIdentity.GetCurrent(); | |||
WindowsPrincipal principal = new WindowsPrincipal(identity); | |||
return principal.IsInRole(WindowsBuiltInRole.Administrator); | |||
} | |||
/// <summary> | |||
/// The main entry point for the application. | |||
/// </summary> | |||
[STAThread] | |||
static void Main() { | |||
Application.EnableVisualStyles(); | |||
Application.SetCompatibleTextRenderingDefault(false); | |||
if (!IsRunningAsAdministrator()) { | |||
MessageBox.Show( | |||
"This application must be run with administrative privileges. Without administrative privileges, the system time cannot be set.\n\nPlease restart the application as administrator.", | |||
"Administrative Privileges Required", | |||
MessageBoxButtons.OK, | |||
MessageBoxIcon.Error | |||
); | |||
} else { | |||
Application.Run(new FormMain()); | |||
} | |||
} | |||
} | |||
} |
@@ -0,0 +1,36 @@ | |||
using System.Reflection; | |||
using System.Runtime.CompilerServices; | |||
using System.Runtime.InteropServices; | |||
// General Information about an assembly is controlled through the following | |||
// set of attributes. Change these attribute values to modify the information | |||
// associated with an assembly. | |||
[assembly: AssemblyTitle("ThunderboltTimeSync")] | |||
[assembly: AssemblyDescription("")] | |||
[assembly: AssemblyConfiguration("")] | |||
[assembly: AssemblyCompany("")] | |||
[assembly: AssemblyProduct("ThunderboltTimeSync")] | |||
[assembly: AssemblyCopyright("Copyright © 2017")] | |||
[assembly: AssemblyTrademark("")] | |||
[assembly: AssemblyCulture("")] | |||
// Setting ComVisible to false makes the types in this assembly not visible | |||
// to COM components. If you need to access a type in this assembly from | |||
// COM, set the ComVisible attribute to true on that type. | |||
[assembly: ComVisible(false)] | |||
// The following GUID is for the ID of the typelib if this project is exposed to COM | |||
[assembly: Guid("7d970120-f57c-4541-bd54-2602c59eb8ba")] | |||
// Version information for an assembly consists of the following four values: | |||
// | |||
// Major Version | |||
// Minor Version | |||
// Build Number | |||
// Revision | |||
// | |||
// You can specify all the values or you can default the Build and Revision Numbers | |||
// by using the '*' as shown below: | |||
// [assembly: AssemblyVersion("1.0.*")] | |||
[assembly: AssemblyVersion("1.0.0.0")] | |||
[assembly: AssemblyFileVersion("1.0.0.0")] |
@@ -0,0 +1,62 @@ | |||
//------------------------------------------------------------------------------ | |||
// <auto-generated> | |||
// This code was generated by a tool. | |||
// Runtime Version:4.0.30319.42000 | |||
// | |||
// Changes to this file may cause incorrect behavior and will be lost if | |||
// the code is regenerated. | |||
// </auto-generated> | |||
//------------------------------------------------------------------------------ | |||
namespace ThunderboltTimeSync.Properties { | |||
/// <summary> | |||
/// A strongly-typed resource class, for looking up localized strings, etc. | |||
/// </summary> | |||
// This class was auto-generated by the StronglyTypedResourceBuilder | |||
// class via a tool like ResGen or Visual Studio. | |||
// To add or remove a member, edit your .ResX file then rerun ResGen | |||
// with the /str option, or rebuild your VS project. | |||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] | |||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] | |||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] | |||
internal class Resources { | |||
private static global::System.Resources.ResourceManager resourceMan; | |||
private static global::System.Globalization.CultureInfo resourceCulture; | |||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] | |||
internal Resources() { | |||
} | |||
/// <summary> | |||
/// Returns the cached ResourceManager instance used by this class. | |||
/// </summary> | |||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] | |||
internal static global::System.Resources.ResourceManager ResourceManager { | |||
get { | |||
if ((resourceMan == null)) { | |||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ThunderboltTimeSync.Properties.Resources", typeof(Resources).Assembly); | |||
resourceMan = temp; | |||
} | |||
return resourceMan; | |||
} | |||
} | |||
/// <summary> | |||
/// Overrides the current thread's CurrentUICulture property for all | |||
/// resource lookups using this strongly typed resource class. | |||
/// </summary> | |||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] | |||
internal static global::System.Globalization.CultureInfo Culture { | |||
get { | |||
return resourceCulture; | |||
} | |||
set { | |||
resourceCulture = value; | |||
} | |||
} | |||
} | |||
} |
@@ -0,0 +1,117 @@ | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<root> | |||
<!-- | |||
Microsoft ResX Schema | |||
Version 2.0 | |||
The primary goals of this format is to allow a simple XML format | |||
that is mostly human readable. The generation and parsing of the | |||
various data types are done through the TypeConverter classes | |||
associated with the data types. | |||
Example: | |||
... ado.net/XML headers & schema ... | |||
<resheader name="resmimetype">text/microsoft-resx</resheader> | |||
<resheader name="version">2.0</resheader> | |||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> | |||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> | |||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> | |||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> | |||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> | |||
<value>[base64 mime encoded serialized .NET Framework object]</value> | |||
</data> | |||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> | |||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> | |||
<comment>This is a comment</comment> | |||
</data> | |||
There are any number of "resheader" rows that contain simple | |||
name/value pairs. | |||
Each data row contains a name, and value. The row also contains a | |||
type or mimetype. Type corresponds to a .NET class that support | |||
text/value conversion through the TypeConverter architecture. | |||
Classes that don't support this are serialized and stored with the | |||
mimetype set. | |||
The mimetype is used for serialized objects, and tells the | |||
ResXResourceReader how to depersist the object. This is currently not | |||
extensible. For a given mimetype the value must be set accordingly: | |||
Note - application/x-microsoft.net.object.binary.base64 is the format | |||
that the ResXResourceWriter will generate, however the reader can | |||
read any of the formats listed below. | |||
mimetype: application/x-microsoft.net.object.binary.base64 | |||
value : The object must be serialized with | |||
: System.Serialization.Formatters.Binary.BinaryFormatter | |||
: and then encoded with base64 encoding. | |||
mimetype: application/x-microsoft.net.object.soap.base64 | |||
value : The object must be serialized with | |||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter | |||
: and then encoded with base64 encoding. | |||
mimetype: application/x-microsoft.net.object.bytearray.base64 | |||
value : The object must be serialized into a byte array | |||
: using a System.ComponentModel.TypeConverter | |||
: and then encoded with base64 encoding. | |||
--> | |||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> | |||
<xsd:element name="root" msdata:IsDataSet="true"> | |||
<xsd:complexType> | |||
<xsd:choice maxOccurs="unbounded"> | |||
<xsd:element name="metadata"> | |||
<xsd:complexType> | |||
<xsd:sequence> | |||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> | |||
</xsd:sequence> | |||
<xsd:attribute name="name" type="xsd:string" /> | |||
<xsd:attribute name="type" type="xsd:string" /> | |||
<xsd:attribute name="mimetype" type="xsd:string" /> | |||
</xsd:complexType> | |||
</xsd:element> | |||
<xsd:element name="assembly"> | |||
<xsd:complexType> | |||
<xsd:attribute name="alias" type="xsd:string" /> | |||
<xsd:attribute name="name" type="xsd:string" /> | |||
</xsd:complexType> | |||
</xsd:element> | |||
<xsd:element name="data"> | |||
<xsd:complexType> | |||
<xsd:sequence> | |||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | |||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> | |||
</xsd:sequence> | |||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" /> | |||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> | |||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> | |||
</xsd:complexType> | |||
</xsd:element> | |||
<xsd:element name="resheader"> | |||
<xsd:complexType> | |||
<xsd:sequence> | |||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | |||
</xsd:sequence> | |||
<xsd:attribute name="name" type="xsd:string" use="required" /> | |||
</xsd:complexType> | |||
</xsd:element> | |||
</xsd:choice> | |||
</xsd:complexType> | |||
</xsd:element> | |||
</xsd:schema> | |||
<resheader name="resmimetype"> | |||
<value>text/microsoft-resx</value> | |||
</resheader> | |||
<resheader name="version"> | |||
<value>2.0</value> | |||
</resheader> | |||
<resheader name="reader"> | |||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | |||
</resheader> | |||
<resheader name="writer"> | |||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | |||
</resheader> | |||
</root> |
@@ -0,0 +1,26 @@ | |||
//------------------------------------------------------------------------------ | |||
// <auto-generated> | |||
// This code was generated by a tool. | |||
// Runtime Version:4.0.30319.42000 | |||
// | |||
// Changes to this file may cause incorrect behavior and will be lost if | |||
// the code is regenerated. | |||
// </auto-generated> | |||
//------------------------------------------------------------------------------ | |||
namespace ThunderboltTimeSync.Properties { | |||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] | |||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] | |||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { | |||
private static Settings defaultInstance = ((Settings) (global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); | |||
public static Settings Default { | |||
get { | |||
return defaultInstance; | |||
} | |||
} | |||
} | |||
} |
@@ -0,0 +1,7 @@ | |||
<?xml version='1.0' encoding='utf-8'?> | |||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)"> | |||
<Profiles> | |||
<Profile Name="(Default)" /> | |||
</Profiles> | |||
<Settings /> | |||
</SettingsFile> |
@@ -0,0 +1,67 @@ | |||
using System; | |||
using System.Diagnostics; | |||
using System.Runtime.InteropServices; | |||
namespace ThunderboltTimeSync { | |||
class SystemTimeUtils { | |||
[StructLayout(LayoutKind.Sequential)] | |||
private struct SYSTEMTIME { | |||
public short wYear; | |||
public short wMonth; | |||
public short wDayOfWeek; | |||
public short wDay; | |||
public short wHour; | |||
public short wMinute; | |||
public short wSecond; | |||
public short wMilliseconds; | |||
}; | |||
[DllImport("kernel32.dll")] | |||
private static extern uint GetLastError(); | |||
[DllImport("kernel32.dll", SetLastError = true)] | |||
private static extern bool SetSystemTime(ref SYSTEMTIME lpSystemTime); | |||
[DllImport("kernel32.dll")] | |||
private static extern void GetSystemTime(ref SYSTEMTIME lpSystemTime); | |||
/// <summary> | |||
/// Sets the system time. | |||
/// </summary> | |||
/// <param name="dateTime">The date and time to set the system clock to.</param> | |||
public static void SetTime(DateTime dateTime) { | |||
SYSTEMTIME systemTime = new SYSTEMTIME(); | |||
systemTime.wYear = (short) dateTime.Year; | |||
systemTime.wMonth = (short) dateTime.Month; | |||
// wDayOfWeek is ignored by SetSystemTime | |||
systemTime.wDay = (short) dateTime.Day; | |||
systemTime.wHour = (short) dateTime.Hour; | |||
systemTime.wMinute = (short) dateTime.Minute; | |||
systemTime.wSecond = (short) dateTime.Second; | |||
systemTime.wMilliseconds = (short) dateTime.Millisecond; | |||
bool setSucceeded = SetSystemTime(ref systemTime); | |||
if (!setSucceeded) { | |||
Debug.WriteLine(string.Format("Call failed: error = {0}", GetLastError())); | |||
} | |||
} | |||
/// <summary> | |||
/// Retrieves the current system time. | |||
/// </summary> | |||
/// <returns>The current system time.</returns> | |||
public static DateTime GetTime() { | |||
SYSTEMTIME systemTime = new SYSTEMTIME(); | |||
GetSystemTime(ref systemTime); | |||
DateTime systemDateTime = new DateTime( | |||
systemTime.wYear, systemTime.wMonth, systemTime.wDay, | |||
systemTime.wHour, systemTime.wMinute, systemTime.wSecond, systemTime.wMilliseconds | |||
); | |||
return systemDateTime; | |||
} | |||
} | |||
} |
@@ -0,0 +1,91 @@ | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | |||
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | |||
<ProjectGuid>{7D970120-F57C-4541-BD54-2602C59EB8BA}</ProjectGuid> | |||
<OutputType>WinExe</OutputType> | |||
<AppDesignerFolder>Properties</AppDesignerFolder> | |||
<RootNamespace>ThunderboltTimeSync</RootNamespace> | |||
<AssemblyName>ThunderboltTimeSync</AssemblyName> | |||
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion> | |||
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<PlatformTarget>AnyCPU</PlatformTarget> | |||
<DebugSymbols>true</DebugSymbols> | |||
<DebugType>full</DebugType> | |||
<Optimize>false</Optimize> | |||
<OutputPath>bin\Debug\</OutputPath> | |||
<DefineConstants>DEBUG;TRACE</DefineConstants> | |||
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | |||
<PlatformTarget>AnyCPU</PlatformTarget> | |||
<DebugType>pdbonly</DebugType> | |||
<Optimize>true</Optimize> | |||
<OutputPath>bin\Release\</OutputPath> | |||
<DefineConstants>TRACE</DefineConstants> | |||
<ErrorReport>prompt</ErrorReport> | |||
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<Reference Include="System" /> | |||
<Reference Include="System.Core" /> | |||
<Reference Include="System.Xml.Linq" /> | |||
<Reference Include="System.Data.DataSetExtensions" /> | |||
<Reference Include="Microsoft.CSharp" /> | |||
<Reference Include="System.Data" /> | |||
<Reference Include="System.Deployment" /> | |||
<Reference Include="System.Drawing" /> | |||
<Reference Include="System.Net.Http" /> | |||
<Reference Include="System.Windows.Forms" /> | |||
<Reference Include="System.Xml" /> | |||
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<ItemGroup> | |||
<Compile Include="FormMain.cs"> | |||
<SubType>Form</SubType> | |||
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<Compile Include="FormMain.Designer.cs"> | |||
<DependentUpon>FormMain.cs</DependentUpon> | |||
</Compile> | |||
<Compile Include="Program.cs" /> | |||
<Compile Include="Properties\AssemblyInfo.cs" /> | |||
<Compile Include="SystemTimeUtils.cs" /> | |||
<EmbeddedResource Include="FormMain.resx"> | |||
<DependentUpon>FormMain.cs</DependentUpon> | |||
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<EmbeddedResource Include="Properties\Resources.resx"> | |||
<Generator>ResXFileCodeGenerator</Generator> | |||
<LastGenOutput>Resources.Designer.cs</LastGenOutput> | |||
<SubType>Designer</SubType> | |||
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<Compile Include="Properties\Resources.Designer.cs"> | |||
<AutoGen>True</AutoGen> | |||
<DependentUpon>Resources.resx</DependentUpon> | |||
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<None Include="Properties\Settings.settings"> | |||
<Generator>SettingsSingleFileGenerator</Generator> | |||
<LastGenOutput>Settings.Designer.cs</LastGenOutput> | |||
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<Compile Include="Properties\Settings.Designer.cs"> | |||
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<DesignTimeSharedInput>True</DesignTimeSharedInput> | |||
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<None Include="App.config" /> | |||
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | |||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | |||
Other similar extension points exist, see Microsoft.Common.targets. | |||
<Target Name="BeforeBuild"> | |||
</Target> | |||
<Target Name="AfterBuild"> | |||
</Target> | |||
--> | |||
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